In this week’s massive TWAB, Team Bungie shared its intent to devalue Destiny 2 destination materials in Season 19. These materials have played a role in the game’s economy since the original Destiny, but have become somewhat cumbersome as the space game continues to evolve.
The depreciation will affect Destiny 2 items including Dusklight Shards, Microphasic Datalattice, Helium Filaments, Baryon Boughs, Spinmetal Leaves, and Glacial Starwort. However, Guardians with excess destination items on hand do not need to worry about using them up by the end of the current season, as Bungie will allow players to continue trading their inventories for a flash for an undisclosed period of time.
Beginning in Season 19, the last season before the release of the Destiny 2 Lightfall expansion in February 2023, players with destination items in their inventory will be able to visit Rahool, a cryptarch, to exchange them in groups of 20 for 5,000 flashes (or 250 flashes per player if they have player less than 20 units left).
Refinement prisms and Rising Slash will no longer require destination materials as part of the exchange, and will instead require Legendary Fragments, along with 10 cores, 10,000 flashes per base, 10 prisms, and 50,000 flashes per fragment. Beginning next season, Rahool will also accept Dark Parts, Dummy Fragments, and Herealways pieces in exchange for Shine.
Since destination materials are among the easiest ways to obtain the required flashes to upgrade and change weapons and armor, Bungie has chosen to increase the public event flash payout. Heroic events will distribute 10k-12.5k sparkles, while Normal mode events will award only 3.3k-4.645k.
Generally, players will see that upgrades and quests that normally require destination materials will now require Legendary Shards or will not have any material requirements anymore.
However, since it was in the actual destination, the items would still be worth acquiring as they would give direct rays and experience points. TWAB also notes that global vendors Devrim Kay and Failsafe will see some minor changes, such as an additional daily bonus each and the removal of the sunset weapons sale. Players cannot upgrade to the game’s current level cap.
TWAB also outlines weapon balancing updates as Bungie continues to iterate on its weapons.
These updates include changes to automatic rifle stability, bow stowage velocities, pulse rifle handling and range, reconnaissance rifle damage, auto target landing distance, SMG damage, intrinsic accuracy frame recoil direction on fusion rifles, glass damage resistance, and the sniper rifle. , the effect of the stability of the gun, and the radius of the rocket launcher.
Bungie also removed a beep from the Gutshot Straight feature and removed the 20% Rangefinder bonus when the aim assist lands.
Changes to exotic weapons include the Jade Rabbit target, which helps reduce accuracy and damage changes to Lord of Wolves (including a 40% increase in PvE damage), reduced recoil stats and target assist with no time to explain, and reduced risk resistance against Guardians At Arc Superconductor active from 50% to 15%.
With all of these weapon changes, you’ll want to have the powerful Guardian build to serve as your foundation as you enter combat. Check out our guide to the best Destiny 2 Warlock builds for PvP and PvE in Arc 3.0, along with the best Destiny 2 Titan builds and the best Destiny 2 Hunter builds to ensure you’re properly prepared for battle.